Bellow you will find a handy reference for easily obtained & efficient resistance gear for each role credit to Grix. The second fight tanks will want a full set of Fire resistance gear for is Illidan Stormrage in the Black Temple. Shear, Flame Crash and Draw Soul are all basically mechanics strictly for your main tank to deal with. 1. About 10 seconds after taking off, he throws his two Warglaives of Azzinoth to the east and west sides of the grill/circle pattern on the ground, where they remain fixed. There, she will kneel down and place a Cage Trap. Fireball, while still being mindful of the warglaives' positions. However, Illidan will transition to Phase 5 if you get him down to 30% HP before that, allowing you to skip Phase 4 altogether. Shear Note that it is possible to skip Phase 4 altogether by having high raid DPS, meaning you may not need the Warlock tank. It is important that they do not turn Illidan towards the raid while moving him however, to avoid having your. He targets a random player in your raid, and deals 2550 to 3450 Fire damage to them and any other player within 10 yards of the original target. This makes killing him significantly easier, particularly if you stun him while hes Enraged. Protection Warriors Plate: Inferno Tempered Boots: 36 stamina, 45 fire . If during Phase 2 you find yourself high on threat on one of the Stack tightly on your assigned location, avoid fire patches on the ground, (lore) Leotheras Fire Resistance Guide. In my free time I play Switch games, particularly JRPGs. Besides the Warlock tank for Phase 4, your raid will need 3 regular tanks for this fight: a regular tank using mitigation gear, and 2 tanks using Fire Resistance gear for Phase 2. Your main tank will need to be very careful while moving him: deal with Shear as normal, never let Illidan attack your back, and never have him face the raid, as Draw Soul can ruin your day. well as a Warlock tank with Shadow Resistance gear. Simply find the trap that has been dropped by Illidan can be considered a difficult boss, as he has Illidan himself will fly around the battlefield bombarding the raid with Theres an absolutely colossal amount of AoE damage coming out during this fight, so every raid member should have a Master Healthstone. They should avoid being near any of the other groups as much as possible, but it is inevitable that they will occasionally be near groups 2 & 3 in the picture above for short periods of time. We will break down how to best approach this fight and the tactics needed to achieve victory in this final battle. It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. Re: Illidan - warlock & Flames of Azzinoth tanks.. With the nerf, you can tank the elemental almost nude, and /dance on the fire. Lastly, about halfway through the phase, Illidan will summon multiple Illidan Stormrage is the final boss of the Black Temple. Players should be ready to use their Master Healthstone to survive minor positioning accidents. into the air and Phase 2 will begin. Illidans pull is one of the most straightforward pulls in the game. Illidan Stormrage Strategy Guide (Black Temple), Enchant Cloak Greater Shadow Resistance. With the high amounts of Note that Akama himself only helps you in this fight for the first 5-10 seconds. After Illidan is trapped, they can help DPS with Wrath, Smite & Lightning Bolt. Your melee DPS should be stacked up on top of each other, similar to the other groups. If you were unsuccessful at skipping Phase 4, you unfortunately have one of the toughest parts of the fight ahead of you, rivaling the difficulty of Phase 2. * Flame Burst - Illidan throws fire upon the entire raid for around 3.5k damage every 10 seconds . Paladins, Mages and Rogues can remove the Dark Barrage debuff by using Divine Shield, Ice Block and Cloak of Shadows respectively. While Illidan is stunned, he will take double damage. Melee cannot hit the boss during this Allow the tank time to pickup the boss after the stun wears out and be ready to This guide will offer a detailed, step-by-step tutorial on how to be fully prepared for this fight, finally bringing Illidans reign of terror to an end. a barrage of different spells that the raid needs to be ready to handle If it doesnt look like youre going to skip Phase 4, your Warlock tank should move to their designated position and start spamming Searing Pain on Illidan for threat. Illidan will stay in Phase 5 for 60 seconds, then transform into his Demon Form, starting Phase 4, before transitioning back to Phase 5 60 seconds later. The Flames of Azzinoth will spawn a new flame every 10 seconds, so coupled with their 1 minute duration this means you can have up to 12 flames on the ground at a time, covering a very large part of the arena. range away from the boss and avoid standing near any other players as Illidan's Even if you get lucky and she picks a spot near Illidan, its important to remember that hes still using some of his scary abilities, like Shear and Draw Soul. Since the tanks must avoid to stand in Blaze patches, they must keep moving. Your DPS should prioritize demons whose targets are nearby, then healers, then your Warlock tank, then ranged DPS, and finally melee DPS & tanks. After getting this far, only one question remains: are you prepared? at the top of the Black Temple. Each blade spawns a Flame of Azzinoth, when both flames are dead, Illidan lands and Phase 3 starts. This guide has been written by Abide, TBC veteran for nearly a decade. At the beginning of the encounter with Illidan Stormrage, you will walk out to the the circular space where he is RPing with Akama. resources at the ready to pick the boss up as soon as he resets his threat. Illidan will transition to phase 2 once he reaches 65% HP. Classic Era Servers Now Medium Population! We will High Fire damage with every attack isnt all there is to these mobs however they also have 3 terrifying abilities. Dealing with the parasites is complicated by the distributed setup, some plan should be made where the affected players and the mage can meet. Your raid should have enough DPS such that you only see this ability once during Phase 2, else things can get ugly. This debuff can stack up 99 times, making it extremely obvious that nobody should be near Illidan. If you are a Warlock that has taken on this responsibility, we have created Furthermore, a trail of blue Demon Fire will follow his eye beam, persisting for 75 seconds and dealing 2k Fire damage per second to anyone who touches them. boss. This is why Protection Warriors have a slight edge over Protection Paladins when it comes to main tanking Illidan their Shield Wall makes handling Enrage significantly easier. stand out on the side of the raid, away from other members. sure to turn and quickly kill the Parasitic Shadowfiends that are of fire, and anyone debuffed by Parasitic Shadowfiend will run to the This transition is signified by him leaping into the air, throwing his glaives at the ground around the circle in the middle of the temple summit (Throw Glaive / Throw Glaive) and then summoning 2 Flame of Azzinoth (Summon Tear of Azzinoth), one at each glaive. This He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. Furthermore, the Shadow Resistance tank should stand away from the raid, with no other players within 20 yards of them, as everyone else will instantly die. Two tanks wearing Fire Resistance gear are required for this fight for Phase It will require that your raid has good coordination and everyone understands what they need to do. want to avoid being hit by Shear, tanks and melee should avoid patches Until he reaches 30% health, he switches between Phases 3 and 4 every 4050 seconds. Illidan should not go below 30% during the demon phase, else Phase 5 starts immediately, which is bad because positioning is wrong. Feral Druids cannot avoid Shear in Phase 1 and thus make a good candidate for a Phase 2 Fire Resistance tank. Illidan targets a random player in the raid, and after a 3 second cast, applies a debuff to them for 10 seconds. At 90%, Illidan calls for the help of his minions, but they simply get killed by Akama. The affected player and a mage should move away from the raid. This phase is the most difficult of the whole encounter, therefore all DPS enhancing cooldowns ( [Heroism]/ [Bloodlust] etc.) The fight consists of five phases, good positioning is the key to success. A cloak with the Fire Resistance enchant will be another very efficient source of Fire Resistance, and 1 more piece of Fire Resistance gear from the list below should get you to about 300 Fire Resistance unbuffed, or 370 resistance with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. The rest of your raid will treat this phase as a tank and spank for all intents and purposes. The two Flames of Azzinoth must be defeated to bring Illidan to the ground. Equip: If your target is below 50% health, your direct healing spells will cause your target to be healed for an additional 95 health. A Flame of Azzinoth will spawn from each glaive and begin attacking your raid. Tanks: Fire Resistance Tanks need fire resist for Illidan's Flames of Azzinoth (there's 2 Flames which means we need at least 2 FR geared tanks). If the main tank receives the parasite debuff, the melee group must move away. into the floor and spawns Flame of Azzinoth at the location of each Move away from allies when afflicted with. (lore) For Phase 2, it is recommended that you have 2 healers (Holy Paladins / Restoration Shamans) on each Flame of Azzinoth tank, or alternatively 1 single target healer on each of them while your Restoration Druids keep healing-over-time effects on both. That player and all other players within 5 yards of them take 4000 Fire damage instantly, and are afflicted by a debuff lasting 1 minute, which causes them to take Fire damage every 5 seconds, for a total of 36,000 Fire damage over the total duration. Having said that, it is common-sense that your Feral Druids should be assigned to this task they cannot main tank Illidan anyway, while they can still do respectable DPS after Phase 2 by using Wolfshead Helm, where Warriors & Paladins are practically useless in their Fire Resistance gear. Stunning him for 15 of those 20 seconds is obviously going to help out a lot, but most raids will opt to simply ignore the traps if theyre at a remote or inconvenient position. same abilities, we will group them down below and state if a certain ability is If the AoE is performed well, it's possible to kill all the Demons within a few seconds after they spawn, this has the additional advantage that nobody needs to move out of position. Therefore only experienced raids should use the traps to speed up the encounter. For that reason, you ideally want to avoid getting him down to 30% during Phase 4 / his Demon Form. Shadow resistance gear is needed by everyone for multiple different bosses. Paladins and Druids should be similar but with their respective badge gear. Cast every ~90 seconds. As Illidan uses Eye Blast every 40 seconds and the flames persist for up to 75 seconds, there will be periods of time where theres multiple patterns of flames up at once if both sides have a trail of Demon Fire, your melee DPS should stack up on south side of the grate, away from other groups. Maiev Shadowsong and drag the boss over it to stun him for a brief time. The only player affected should be the tank. tutorial on everything you need to know to be prepared for this foe. The tank needs to drag Illidan towards the trap, click to activate it, and position Illidan on top of it. defeated. If your Warlock tanking Illidan happens to get targeted by a Shadow Demon, you will need to kill that demon before all others. of the fire patches left on the ground. This is most easily accomplished by staying in the area between the two circles. Draw Soul is frequently cast right after a Flame Crash. While both plate tanks can both main tank Illidan, Protection Warriors will have a small edge over Protection Paladins thanks to their ability to counter his Enrage in Phase 5 by using Shield Wall. He will kill any tank attempting to tank him normally in 1 hit. Valarkin-pagleJune 3, 2021, 5:49pm Illidan and Akama will talk smack to each other for ~45 seconds, before Illidan says his iconic line, You are not prepared! and finally becomes attackable. prioritized to, see the links below. This is the main thing you will have to worry about during Phase 2. Almost every phase change comes with a threat reset, so be sure to allow the Remember you can always swap targets if you are high on and mind your threat. For this reason, it's safest to assign the melee damage dealers to one group and keep them at their place, only attacking a Flame when it moves close enough. Mother Shahraz and Illidan require high Shadow Resist gear. Lasts for all of Phase 4. Players who stay inside the green flames will take 5000 Fire damage per second, which will kill everyone but the Fire Resistance tanks in 2 seconds. Flame of Azzinoth, simply change targets to the other one. But they lacked vision. Illidan has no (known) hard Enrage timer. By keeping those abilities up at all times, they will completely nullify this ability. From that point on, you could choose to use Nights End enchanted with Enchant Cloak Greater Shadow Resistance, or Medallion of Karabor along with an old helmet with the Glyph of Shadow Warding enchant; those combinations give you to 291 and 296 Shadow Resistance respectively, or 361 / 366 after the Prayer of Shadow Protection buff, with the cap being 365. The second part of Phase 4 however can be extremely difficult to deal with. When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. Whenever Illidan casts Enrage, be Illidan still switches to Phase 4 every 60 seconds, but from now on, Phase 5 replaces Phase 3. The Inferno Tempered plate gear sold by Geras in Shattrath on its own will net you 232 Fire Resistance when enchanted. After both Flames are dead, Illidan lands, starting Phase 3. Everyone should be ready to use their Master Healthstone in order to heal themselves if your healers are struggling to keep up. High Warlord Naj'entus a while, so be sure to conserve Mana as much as possible. The main difficulty in this phase will be the very high raid damage. (10 Min Cooldown). Therefore, your raid should use all of your remaining Heroism / Bloodlust, with DPS players using their personal DPS cooldowns along with it, pushing for 30%. your tanks are likely wearing Fire resistance gear and will deal lower threat A subreddit dedicated to San Jos, California, the heart of the Silicon Valley. Mortal Strike or Wound Poison debuff on the boss, as As mentioned previously, besides your regular main tank, your raid will need 2 more tanks using Fire Resistance gear for Phase 2. A spell from World of Warcraft: The Burning Crusade. phases have very high healing requirements. The main tank should make sure they have 101.8% combined parry, dodge and block combined while their Shield Block / Holy Shield is active in order to nullify Shear, or they will likely die. Your melee DPS meanwhile should switch target if the Eye Blast is coming towards the Flame of Azzinoth theyre currently attacking. Here you can find Guides, News, Tools, Forums, and more for WoW Classic, TBC Classic, WotLK, and Shadowlands! Check out below for a full Maiev Shadowsong. The two off-tanks each pick up one of the flames. In addition to the tanking requirements, some of the phases will require vastly ability must never hit you without blocking, or your max HP will be reduced by If they reach their target, they will instantly kill them with Consume Soul before picking another target to Paralyze and repeating this chain until your entire raid is dead hence your raid must focus them down ASAP. Illidan uses this ability every ~40 seconds. Demon Form back to his normal form/Phase 3. 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons. If you have good ranged DPS, killing them wont be too hard as they are level 70 and only have 21k HP. Illidan kneels down and casts The Demon Within, turning him into a Demon. outside of the raid with a Frost Trap ready. Their enrage will nearly always result in a wipe, so both of these scenarios must be avoided at all times. Illidan uses it every 25 to 30 seconds, so twice every Phase 3/5, so youll barely even notice it if youre spread out enough. Equip: When struck in combat has a 2% chance of increasing your Armor by 2000 for 10 secs. The enchanted Soulguard set on its own will net you 236 Shadow Resistance. Shamans and Hunters should keep Frost Traps and Earthbind Totems up between Illidan and the raid. Illidan Stormrage is a longer fight with many They cannot simply be around each other they need to stack right on top of each other, with every single member of each group being more than 10 yards away from members of other groups. Classic WoW is my jam, with a passion for PvP. Other than that, Illidan is easily dispatched. Typically a make sure to top the raid up quickly and continue watching the tanks as these Fast reaction is crucial if the target cannot use a damage avoiding ability like [Feign Death], [Ice Block], [Divine Shield] etc. The actual AoE is about 2 yards wider than the graphic. Congratulations on besting Illidan! Illidan Stormrage is the ninth and final boss you will encounter in the can be dodged, parried, or blocked, but it cannot miss. They're increased to 5%. At 65% HP, Illidan will fly up It will be a good idea to have a player assigned to keeping up a healing reduction effect (Mortal Strike / Wound Poison / Aimed Shot, with Mortal Strike being the best option if your raid has an Arms Warrior) on Illidan at all times, reducing the amount of healing he receives from Draw Soul significantly.
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